This Week in IGA: January 3, 2018
Announcing IGA’s All-New Playtesting Service
Greetings! We hope you’ve been having a fantastic holiday season. Here at IGA HQ, I’ve been working on something to address a situation which I think we can all agree IGA has been less than stellar at in the past – playtesting. I’d hoped to release this in the first quarter of 2018, but I pulled out the stops and managed to finish it early!
In the past, we’ve set our playtest requirements pretty fast and loose. Send us a prototype, we’ll work on it when we can, that sort of thing. The issue is, IGA needs to hang on to a prototype for any game we work with, for a variety of reasons. So, when we only get one copy, that means Victoria and I have to do the playtests personally. As you might imagine, we’re pretty busy between day jobs and running IGA, and we don’t get out to run events anywhere near as often as we might like. This has lead to unconscionable delays in playtest feedback, and also slowed down IGA administrative work like shipping orders and developing new features.
Because we didn’t want prototypes just tossed out into the wild, we never added them to our reward store inventory. The big downside of this was that when we had extra copies of a prototype, we had no effective way to tell the minions it was available.
Well, today, we change all that. We’re announcing IGA’s new and improved playtesting service. Here’s the core of how it works:
We expect there will be questions. Please refer to the Studio Playtesting Guide and/or Minion Playtesting Guide for more specifics and frequently-asked questions.
For members who already have games in our old playtesting pipeline, Victoria and I will be working through these in the coming few weeks on the old system, as we don’t have enough copies to distribute to Minions in most cases. All remaining prototypes in stock have been added to the new prototype store. If you wish to discuss the specifics of your playtest-in-progress, please reach out to Victoria at email@example.com. (It still feels so good to type my last name as hers!)
Minions eligible to join the playtesting team will be receiving invitation emails today. Any Minion may learn more about the program and determine their eligibility at https://www.indiegamealliance.com/account/minion/playtesting.
As always, feedback is welcome in our IGA Developers’ Lounge and IGA League of Minions groups on Facebook. I’ll do my best to be available in both today to answer questions.
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