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Ghost hunting game where one to four paranormal investigators try to convince and prove to the town SKEPTICS that a ghost haunts a specific Environment.
Roll dice to unlock doors and match symbols on the game board, which if successful, reveals clue cards. Each Clue solved will lead one step closer to revealing and capturing the Ghost.
Investigators have a limited time (determined by a number of room cards) to prove the Ghost exists and claim their evidence. Environment Cards are drawn every hour which may have hazards and conditions that will try to impede the players progress.
Players win if they satisfy all rolls on the Ghost card, and fail if time and the room card deck runs out.